- 1/10 on roadMade in Inventor R3, updated for Fusion 360 <a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_US"><img alt="Creative Commons License" style="border-width:0" src="http://i.creativecommons.org/l/by-nc-sa/3.0/88x31.png" /></a><br />This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_US">Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License</a>.
- Spyderco Delica 4MODEL NOW DOWNLOADABLE! CHECK OUT THE VIDEOS (at end of the film strip) Update: It is now fully designed and have gone through a first round of rendering! This is a fully designed Fusion 360 model of the a Spyderco Delica 4 FRN full flat ground folding knife. It is modeled 1:1 scale, with the all parts need for a full assembly. Most of the model has been derived from sketches (Splines, circles, and lines) made based on various images I pulled into the design environment. The only sculpted body is the spring bar that pushes on the lock back lock. Every part is its own distinct component.
- Galleon 'Revenge' 1577Aug19/2015- Added a lot of details, almost done. I hadn't touched Fusion for almost a year. Fusion has much improved over the year. Nice to be almost finished this project. Enjoy. June 22/2014- update :) June 24/2014 - update: added openings for passengers traveling with window seat tickets. June 28 2014- orthographic view. Using the pipe tool for relief. July 6/2014 - a few more details added.
- The HookMy redesign of a product that I use every day. A different take on the modern smartphone. A curved, wearable phone. Less distractions, always there when you need it. Maximum accessibility. Stay connected, stay close to the action. Pay attention to people you care about. Modelled using Autodesk Fusion360. Rendered using Autodesk VRED
- The KQS Roadster ConceptUPDATE: Tweaked the front end - looks even more classic. Also, rendering in 70 secs / 5 iterations gave me a pretty nice looking rendered model using our latest ray tracing enhancement. Observation: Car Design I'm a car enthusiast, and I'm starting to notice something: today's modern car designs from mainstream auto manufacturers are becoming more and more homogenous. Angry. Fierce. Sharp lines, gapping vents, and a "I'm gonna eat you for breakfast and spit your bones out my exhaust pipes" attitude. To give you a couple of examples, look at the upcoming WRX, the current FRS/BRZ, the Ford Fusion, the Mitsubishi Lancer EVO, not to mention a boat load of BMWs, Audis, and Mercedes Benzs. Even the new Toyota Corolla looks angry and wants to punch you in the face. Question: what makes a car beautiful? Is angry the new pretty? Maybe... but even though beauty is in the eye of the beholder, I don't think many people would disagree that a 1954 Mercedes Benz 300SL is still way more beautiful than a current generation Hyundai Elantra. Inspiration: "Retro is the future of car design" I keep stumbling upon articles written by auto journalists predicting that it will soon become reality. The truth is: I only see a handful of manufacturers incorporating this philosophy, and only because the cars they are producing have had such a long heritage that they need to adhere to various design guidelines (which made them famous in the first place) and stay true to the brand (VW Beetle, Mini Cooper, Porsche 911). mainstream manufacturers however, are not doing this (and may never will). Realizing this truth, I decided to design my own concept car, borrowing design elements from the great classic and modern beauties such as the Shelby Cobra 427, the Ferrari 250 GT, Datsun 1600 Roadster, and the Weismann MF5 to name a few. Design Process: Classic styling and modern design in harmony I tried to incorporate as many classic design elements as possible into my concept roadster. The front end was inspired by classic roadsters over the decades, the body continues with graceful curves around the wheel wells that extend to a set of strong hips, ending with an integrated rear spoiler and sloping back-end with centered exhaust pipes. The whole car body is based on a current generation MX-5 frame, and is very close to the exact dimensions of the car it was referred to. Everything was modeled from scratch and in Fusion 360. In all honesty, this project was way too addictive to do. It took me about 3 days to reach this point, where a lot of time was spent on tweaking T-Spline edges and getting them to behave the right way. I'm really digging the end result though, but the process was even more valuable. Also, I'm not done with it yet :).
- W16 Bugatti EngineThe Bugatti W16 engine is basically two V8's that are both angled to attach to the same crankshaft: giving it its unique "W" formation of pistons. I modeled all of the pistons and the crankshaft and then added in joints to show how all the pieces work and move together to create this amazing piece of machinery. This is a project that I did for my design Technology class and was modeled and rendered entirely in Fusion 360. My design process: I first began studying and researching the W16 engine and how it works relative the more common and simpler types of engines. I began the modeling process on Fusion: first beginning the piston head, oil rings, connecting arm, etc. Before moving on to the crankshaft I needed to study how exactly the 16 pistons are positioned relative to each other and the crankshaft in the way that allows them to move cleanly and efficiently. This was definitely one of the most mathamtically difficult processes I have ever gone through. I could not find very much info. regarding the the angle calculations for the positioning of the pistons and had to go through a lot of trial and error. After succesfully solving the mathematical dilemma, I modeled the entire crankshaft, duplicated my piston 16 times, and finally moved each piston into its carefully calculated position along the crankshaft. In the final stage of my project, I completed the tedious task of adding in the hundreds of joints needed for my model to fully function and rendered it. I hope you found my model and my brief design process interesting or helpful. If you have any questions or comments, feel free to email me at: firstname.lastname@example.org
- OpenR/C Formula 1 carThe third generation OpenR/C car, the F1 car was designed from the ground up using Fusion 360. It´s designed to be 3D printed. Even though you can 3Dprint the entire thing and put it on a desk, you can if you want to, add electronics and you will have your own 3DPrinted R/C car, Files will be added later,
- Fusion RadioI designed this radio with various inspiration of the vintage radios that I collect. I wanted to give it a very vintage / retro vibe yet also have it be modern looking. I did no pre-planning of this model and designed it completely from thoughts in my head. The primary purpose of this model is as product design to present the design. As I did not model it in a way that is possible to produce as-is. I wanted to incorporate some features some of my radios use such as light up dial faces and needles. Also I went with an old style 2 prong plug instead of a newer style. My goal was to make this radio look like it could've been made in the 50's or 60's. Also the name Fusion has a few meanings. First of which is based off the program I made the model in - Fusion 360. Second means a blend of old and new styles that I incorporated in it.
- Harley Davidson Softail DeluxNov8/15- Work in Progress. 96ci Harley Engine, Wanted to show some engine details. Hope you like it. Oct16/15- Added tank emblem, tail lights and seat. Now for the motor. Oct8/15- Added the rear brake, gas tank and console, hand grips and controls. Sept 27/15- A few images added: Front brake portrait :), chrome view, ... Sept 21/15- Added handle bar and finished up the lights Sept16/ 15- Swing arm added and more. More challenging than previous projects. Sept 09/15- Added the frame and rear fender. Sept 06/15- Details added. Just need to install the brake and this part will be done. Sept 04/15- Added more details to the front fender and wheel assembly. Sept 01/15- A sneak peek at my next project.
- Wheelchair with Floor cleanerIt is a project which includes a wheelchair along with a floor cleaner which can assist differntly abled people to clean floors by just moving with the wheelchair. It will be useful in providing employment for diffently abled people. It will be more useful in hospital and house floor cleaning
NOV 24 webinar Webinar: Advanced SketchingView NOV 18 webinar Webinar: Your CAD tool doesn’t have to get in the way of great product design.View NOV 18 Galvanize San Francisco, CA 44 Tehama St., San Francisco, CA Meetup: What can Fusion 360 do for you? - San FranciscoView NOV 17 Autodesk Inc 5400 Meadows Rd Ste 500, Lake Oswego, OR (map) Meetup: Fusion 360 Model Slam - PortlandView